evershade/ProjectSettings
Dane Miller d0e1a8938e feature: added multiple ui panels 2024-07-19 11:01:31 -05:00
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Packages chore: getting fish integrated 2024-07-05 19:18:47 -05:00
AudioManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
BurstAotSettings_Android.json feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
BurstAotSettings_StandaloneOSX.json feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
BurstAotSettings_StandaloneWindows.json chore: getting fish integrated 2024-07-05 19:18:47 -05:00
BurstAotSettings_VisionOS.json feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
BurstAotSettings_WebGL.json feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
BurstAotSettings_iOS.json feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
BurstAotSettings_tvOS.json feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
ClusterInputManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
CommonBurstAotSettings.json chore: getting fish integrated 2024-07-05 19:18:47 -05:00
DynamicsManager.asset feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
EditorBuildSettings.asset chore: getting fish integrated 2024-07-05 19:18:47 -05:00
EditorSettings.asset chore: updating to latest 2024-07-10 10:20:33 -05:00
GraphicsSettings.asset chore: importing assets getting tiled working 2024-06-23 21:33:32 -05:00
InputManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
MemorySettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
NavMeshAreas.asset chore: initial commit 2024-06-07 13:36:57 -05:00
NetworkManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
PackageManagerSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
Physics2DSettings.asset feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
PresetManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
ProjectSettings.asset feature: added multiple ui panels 2024-07-19 11:01:31 -05:00
ProjectVersion.txt feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
QualitySettings.asset feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
SceneTemplateSettings.json chore: initial commit 2024-06-07 13:36:57 -05:00
ShaderGraphSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
SuperTiled2Unity.asset feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
TagManager.asset feature: added grid/with random crops and abilitly to collect items 2024-06-27 15:40:57 -05:00
TimeManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
URPProjectSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
UnityConnectSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
VFXManager.asset chore: initial commit 2024-06-07 13:36:57 -05:00
VersionControlSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00
XRSettings.asset chore: initial commit 2024-06-07 13:36:57 -05:00