evershade/Assets/Data/ScriptableObjects
unfaiyted f6e279f5e4 feature: implemented simple box interactable components 2024-07-02 09:43:47 -05:00
..
Items feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
UI feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
World feature: implemented simple box interactable components 2024-07-02 09:43:47 -05:00
Grid.cs feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
Grid.cs.meta feature: able to load a new save basic functionality and tile system start to implement 2024-06-26 10:46:42 -05:00
Items.meta feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
Map.cs feature: able to load a new save basic functionality and tile system start to implement 2024-06-26 10:46:42 -05:00
Map.cs.meta feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
PlayerData.asset feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
PlayerData.asset.meta feature: able to have new game and save management 2024-06-25 18:44:06 -05:00
PlayerData.cs feature: added grid/with random crops and abilitly to collect items 2024-06-27 15:40:57 -05:00
PlayerData.cs.meta feature: basic inventory display 2024-06-07 21:10:21 -05:00
Tile.cs feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
Tile.cs.meta feature: added grid/with random crops and abilitly to collect items 2024-06-27 15:40:57 -05:00
UI.meta feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
World.meta feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00