evershade/Assets/Scripts/Inventory/InventorySlot.cs

14 lines
264 B
C#

using UnityEngine;
using UnityEngine.UI;
public class InventorySlot : MonoBehaviour
{
public Image icon;
public Text itemName;
public void Setup(InventoryItem item)
{
itemName.text = item.itemName;
icon.sprite = item.icon;
}
}