evershade/Assets/Scripts/Components/CropComponent.cs

30 lines
514 B
C#

using UnityEngine;
namespace Components
{
public class CropComponent : MonoBehaviour
{
// Crop properties
public Crop crop;
// Crop state
public int currentGrowthStage;
public int isWatered;
// Crop methods
public void Grow()
{
// Grow the crop
}
public void Harvest()
{
// Harvest the crop
}
public void Water()
{
// Water the crop
}
}
}