24 lines
692 B
C#
24 lines
692 B
C#
// using Unity.Netcode;
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using UnityEngine;
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// using UnityEngine.UI;
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namespace Managers
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{
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public class NetworkManagerUI : MonoBehaviour
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{
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// [SerializeField] private Button serverBtn;
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// [SerializeField] private Button hostBtn;
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// [SerializeField] private Button clientBtn;
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//
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// public void Awake()
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// {
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// serverBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartServer(); });
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//
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// hostBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartHost(); });
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//
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// clientBtn.onClick.AddListener(() => { NetworkManager.Singleton.StartClient(); });
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// }
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}
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} |