33 lines
1.0 KiB
C#
33 lines
1.0 KiB
C#
using UnityEditor;
|
|
|
|
namespace SuperTiled2Unity.Editor
|
|
{
|
|
[CustomEditor(typeof(SuperColliderComponent))]
|
|
class SuperColliderComponentEditor : UnityEditor.Editor
|
|
{
|
|
[DrawGizmo(GizmoType.InSelectionHierarchy)]
|
|
private static void DrawHandles(SuperColliderComponent component, GizmoType gizmoType)
|
|
{
|
|
// Only draw gizmos for the SuperObject if we have it in our set
|
|
// This way users can disable gizmos for the SuperObject through the Gizmos menu
|
|
if (!SuperColliderComponent.GizmoDrawCommands.Contains(component))
|
|
{
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
SuperColliderComponent.GizmoDrawCommands.Remove(component);
|
|
}
|
|
|
|
if (component.m_PolygonShapes.Count > 0)
|
|
{
|
|
ColliderGizmos.DrawColliderShapes(component);
|
|
}
|
|
else
|
|
{
|
|
ColliderGizmos.DrawColliders(component.gameObject);
|
|
}
|
|
}
|
|
}
|
|
}
|