evershade/Assets/Data/ScriptableObjects
Dane Miller 7f2b9c1e85 feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
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Items feature: adding in broadcasting and ui for seeing who is on the game 2024-07-15 10:25:42 -05:00
UI feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
World feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
GamePlayerSo.cs feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
GamePlayerSo.cs.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
ItemDatabase.cs feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
ItemDatabase.cs.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
Items.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
MapSo.cs feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
MapSo.cs.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
TileGridSo.cs feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
TileGridSo.cs.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
TileSo.cs feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
TileSo.cs.meta feature: multiple players connecting and working in sync movement 2024-07-08 17:40:51 -05:00
UI.meta feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00
World.meta feature: generate rock and tree terrain randomly w/ grid system 2024-07-01 08:29:42 -05:00