34 lines
1.1 KiB
JSON
34 lines
1.1 KiB
JSON
{
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"name": "com.seanba.super-tiled2unity",
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"version": "2.2.0",
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"displayName": "Super Tiled2Unity",
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"description": "Imports Tiled Map Editor assets into Unity",
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"unity": "2020.3",
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.physics2d": "1.0.0",
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"com.unity.modules.tilemap": "1.0.0"
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},
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"keywords": [
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"Tiled",
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"Importer",
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"Plugin"
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],
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"author": {
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"name": "Sean Barton",
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"email": "sean@seanba.com",
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"url": "https://seanba.com/"
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},
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"documentationUrl": "https://github.com/Seanba/SuperTiled2Unity/wiki",
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"changelogUrl": "https://github.com/Seanba/SuperTiled2Unity/blob/master/SuperTiled2Unity/Packages/com.seanba.super-tiled2unity/CHANGELOG.md",
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"licensesUrl": "https://github.com/Seanba/SuperTiled2Unity/blob/master/SuperTiled2Unity/Packages/com.seanba.super-tiled2unity/LICENSE.md",
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"samples": [
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{
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"displayName": "Overhead",
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"description": "Simple overhead map. Uses a custom depth sort axis for sprite that can move behind columns.",
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"path": "Samples~/Overhead"
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}
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]
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} |